Tuesday, April 5, 2016

Homework 9-2: Scratch Experience

I have mixed feelings about Scratch. Firstly, I love that it is a free program that can introduce children to programming. I can certainly see how Scratch can be a stepping stone for more advanced computing programs, as well as just sparking a child's interest in programming. I also appreciate how easily Scratch lends itself to exploration. A student can easily try out a variety of sprites or actions with just a few clicks, and the ability to instantly preview the video is quite satisfying. However, I did not actually enjoy using the program as much as I had hoped to. I found myself becoming somewhat frustrated or unhappy with the quality of the product. I imagine these feelings would dissipate over greater use of Scratch, but unfortunately I am not very excited to return to the program.

Students would be able to use Scratch in a classroom by creating a game of their own. Although I was not very interested in the game myself, I certainly think it would be a great additional to an elementary art classroom. I also think Scratch could be applied in a more complex way at a high school level. Students would be able to create a variety of interactive videos that could potentially be used in a collaborative public artwork.

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